3D Art Specialist - Freelance AI Trainer Project
We are seeking 3D modeling specialists with expertise across hard surface and organic modeling to create accurate, production-ready digital assets from 2D reference material. This includes replicating real-world objects, environments, and living forms with volumetric fidelity.
In this role, you will translate 2D reference images into precise 3D models, ensuring accuracy in geometry, proportions, and topology. You will source supplementary references to resolve occlusions, blurry details, or incomplete imagery. Your work will involve producing high-quality models across distinct asset categories, including hard surface (vehicles, props, machinery), organic (humans, animals, plants, and natural forms), and environment & architecture (buildings, landscapes, set pieces, and world assets). You will iterate on models based on feedback, aligning assets with project quality standards and artistic direction.
The ideal candidate will have a Bachelor's or Master's degree in 3D Art, Animation, Game Design, Computer Graphics, or a related field, or equivalent professional experience. Demonstrated proficiency in industry-standard modeling tools such as Maya, Blender, ZBrush, Houdini, or 3ds Max is required, along with familiarity with texturing/UV workflows like Substance Painter or Mari. A portfolio showcasing a range of hard surface, organic, and environmental assets, ideally for film, games, AR/VR, or other interactive media, is essential. Strong understanding of anatomy, form, and material definition, as well as the ability to clearly communicate process and problem-solving steps, is expected. Comfort in iterative pipelines, with a collaborative mindset and openness to feedback, is also important.
We offer a pay rate of $22 per hour. As a contractor, you will supply a secure computer and high-speed internet; company-sponsored benefits such as health insurance and PTO do not apply.