3D Designer Specialist - Freelance AI Trainer Project
We are seeking 3D modeling specialists with expertise across hard surface and organic modeling to create accurate, production-ready digital assets from 2D reference material. This includes replicating real-world objects, environments, and living forms with volumetric fidelity.
Key responsibilities include translating 2D reference images into precise 3D models, ensuring accuracy in geometry, proportions, and topology. Specialists will source supplementary references to resolve occlusions, blurry details, or incomplete imagery. The role involves producing high-quality models across distinct asset categories, such as hard surface (vehicles, props, machinery), organic (humans, animals, plants), and environment & architecture (buildings, landscapes, set pieces). Iterating on models based on feedback to align assets with project quality standards and artistic direction is also essential.
Candidates should possess a Bachelor’s or Master’s degree in 3D Art, Animation, Game Design, Computer Graphics, or a related field, or equivalent professional experience. Demonstrated proficiency in industry-standard modeling tools (e.g., Maya, Blender, ZBrush, Houdini, 3ds Max) and familiarity with texturing/UV workflows (e.g., Substance Painter, Mari) are required. A portfolio showcasing a range of hard surface, organic, and environmental assets, ideally for film, games, AR/VR, or other interactive media, is essential. Strong understanding of anatomy, form, and material definition, along with the ability to clearly communicate process and problem-solving steps, is necessary. Comfort in iterative pipelines, with a collaborative mindset and openness to feedback, is also important.
We offer a pay rate of $22 per hour. As a contractor, you’ll supply a secure computer and high-speed internet; company-sponsored benefits such as health insurance and PTO do not apply.
Employment type: Contract
Workplace type: Remote
Seniority level: Entry Level